arXiv cs.CV
· Papers
Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Robotics
arXiv:2607.13245v1 Announce Type: new Abstract: While 3D Scene Graphs (3DSGs) provide crucial structured representations for embodied agents, conventional Ahead-of-Time, build-everything-then-filter pipelines conflict with the real-time, low-latency demands of edge platforms, inducing a perceptual saturation effect via